Negativity

 
 

About Negativity

DigiPen GAM205 & GAM255 Class

Year: 2017-2018

Team: Positivity

Engine: Custom engine

Role in game: Lead Designer / System Designer / UX&UI Designer



Game Concept

Negativity is a 2D Puzzle coop game that players play as the soul of the forest spirit separated in half. Both of the players exist in the other negative space meaning that white characters will be existing in black space and black is the opposite of white. The goal of each level is to combine both souls into one in the gray space, using the ability such as destruct the path and box to solve the puzzle and go through the obstacle. Collecting a memory fragment in the level will reveal a background like the two players helping to combine the world.


My work in this project

Mechanic Design

Negativity Box

  • The box that's can be use to jump over or create space that the other player can move through

  • The box can also invert color when have been push through the portal (Not implement in the final version)



Main Menu

00.jpg
 

Tutorial

 

How to play & Option menu

 

Level Design